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XVII - The Stars?

XVII - The Stars?#73

Where journey begins

Intro

Pickups Hearts Coins Bombs Keys Batteries Pills Cards/Runes Chests Sacks Cards and runes are usable items with a wide variety of effects. They take up the same slot as Pills. Runes and special cards are unlocked by completing challenges.

  • Blinding Baby - Use Blank Card while holding XIX - The Sun.
  • Ancient Recall - Use Cards and Runes 20 times.
  • Huge Growth - Increase in size 5 times in a single run via Magic Mushroom, "One makes you larger" pills, XI - Strength, etc..
  • Baby-Bender - Use I - The Magician or Telepathy For Dummies while already having homing tears.

Description

  • Removes Isaac's oldest collected passive item (ignoring starting items)
  • Spawns 2 random items from the current room's item pool

Trivia

  • The appearance of the tarot cards seems to be based on the Universal Tarot of Marseille deck produced by Lo Scarabeo, most clearly seen with the card backs as well as the splash image that appears when using The Sun.
  • The runes and their names ingame are based on the Elder Futhark alphabet system and its reconstructed Proto-Germanic names. In popular culture, runes often signify that something is in some way magical.
  • IX - The Hermit?'s effect was based directly on the Rune of Fehu from Antibirth. No other Antibirth rune was adapted into Repentance.
  • The Suicide King card is a nickname for the King of Hearts, referred to as such because its artwork depicts a king who seems to be sticking a sword into his own head.
  • The Get out of Jail Free card is a reference to a card with the same name that appears in the table game Monopoly.
  • The "A Card Against Humanity" card is a reference to the card game Cards Against Humanity.
  • Ancient Recall, Era Walk, Huge Growth, and Chaos Card are all based on cards from Magic: The Gathering.
  • The Chaos Card is a reference to the card "Chaos Orb", which also instantly destroys enemies that it touches.
  • The "Ancient Recall" card is a reference to the card "Ancestral Recall", which also draws three cards.
  • The "Era Walk" card is a reference to the card "Time Walk", which allows players to take an extra turn.
  • The "Huge Growth" card is a reference to the card "Giant Growth", which buffs creatures summoned in the game. Its message might be a reference to the card "Become Immense", a card with a similar effect to Giant Growth.
  • A NULL card with ID 0 exists, revealed by the "giveitem k0" Debug Console command. It can't be acquired or used in any way.
  • Many cards were given new unique back sprites in Booster Pack #5, some originating from Antibirth.
  • Soul of Cain's ability is likely a reference to Red Key being an unlock for Cain in the original Antibirth mod.
  • Soul of Judas' description and ability are a reference to the Spy from Team Fortress 2.
  • Soul of Samson's description is a reference to Judges: it is said that Samson killed an army of 1,000 Philistines using a donkey's jawbone.
  • Soul of Eve's description is a reference to the original description Birthright had when taken as Eve in the original Antibirth mod.
  • Its effect was also probably inspired by the old original Birthright effect, which caused Eve to sometimes generate extra Dead Birds upon being hit that would persist between rooms.
  • III - The Empress? will display a pop up saying "The morning sun has vanquished the horrible night", a reference to Castlevania II: Simon's Quest when night turns to day.
  • This is also a reference to Whore of Babylon's (and by extension III - The Empress) pop up being the day to night message in said game.
  • When VII - The Chariot? is activated, the statue will sometimes look like Edith, a character from Antibirth that wasn't adapted into Repentance.
  • The Reverse Tarot Cards refer to tarot card readings, where a reversed card has a contrary meaning to its upright variant.
  • XVII - The Stars in actual tarot decks is just referred to as XVII - The Star.
  • Rune Shards exist to counteract players who purposely avoided unlocking less useful runes. For example, prior to Repentance, it was possible to purposely avoid all rune unlocks except Jera, to make exploits involving Jera and Blank Card much easier. With the inclusion of the Rune Shard, avoiding rune unlocks to prioritize another is no longer possible.

Bugs

Bug! Rune of Hagalaz will open Secret Room doors in L-shaped rooms. Bug! Using XVI - The Tower? in a Boss Room may block all paths to the trap door, resulting in a softlock if no bombs or flight are available. Bug! Using XVI - The Tower? can also trap certain familiars over the rocks such as Lost Fly until Isaac leaves the room. Bug! Any blue flies, blue spiders, friendly enemies, locusts, orbital bones, and wisps created by cards, runes, and soul stones can be multiplied when Glowing Hourglass teleports Isaac in a way that does not move him to a different room from the one he is currently in (such as by teleporting to the previous room then using it again). Bug! As Tainted Lazarus, all effects of XIX - The Sun? except bone heart conversion and sprite change will disappear when flipping. Bug! Entering the Knife Piece 2 area while under the effects of XIX - The Sun? will cause a visual bug wherein Isaac will revert to his default appearance but still be capable of flight and spectral tears. Bug! If an activated collectible on a pedestal is touched and then rerolled with Soul of Isaac, the alternate item(s) will also count as "already picked up": they will not drop pickups, grant health or transformations they normally would. Bug! If multiple Souls of the Forgotten / Jacob & Esau are used in the same room, only 1 Forgotten/Esau will be removed after leaving the room. For every room that is left, one copy of them will disappear. Bug! Using a Black Rune in a room with exactly one pickup and one item while being near the fly limit won't suck the item. Bug! Using IV - The Emperor? in a black market on Corpse II will result in a softlock trapping the player between the beaten boss room, crawlspace and black market. The Binding of Isaac: Rebirth

  • Achievements
  • Challenges
  • Completion Marks
  • Items
  • Trinkets
  • Characters
  • Chapters
  • Rooms
  • Transformations
  • Attributes
  • Bosses
  • Monsters
  • Pickups
  • Modes
  • Curses
  • Objects
  • Seeds
  • Effects
  • Endings
  • Collection
  • Item Pools
  • Version History
  • Modding
  • Music 300 ms 20.8% type 160 ms 11.1% MediaWiki\Extension\Scribunto\Engines\LuaSandbox\LuaSandboxCallback::getAllExpandedArguments 120 ms 8.3% (for generator) 60 ms 4.2% MediaWiki\Extension\Scribunto\Engines\LuaSandbox\LuaSandboxCallback::expandTemplate 40 ms 2.8% split 20 ms 1.4% chunk 20 ms 1.4% newFrame 20 ms 1.4% [others] 20 ms 1.4% -->

Data from EID + Fandom (CC BY-SA). Version: Repentance+.